一进游戏就退出来了,出现了一个这样的框OS:WindowsXP5.1( ) :NVIDIAGeForce4MX440withAGP8X(MicrosoftCorporation)(5673)Generalprotectionfault! <-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-CheckTag<-ULinkerLoad::Load<-ULinkerLoad::ULinkerLoad<-UObject::StaticAllocateObject<-(PackageEtc)<-UObject::StaticConstructObject<-ULinkerLoad::CreateExport<-(Etc10941455)<-IndexToObject<-ULinkerLoad::CreateExport<-(Enchant_Aura001_Shader0110941455)<-ULinkerLoad::Create<-UObject::StaticLoadObject<-(Engine.MaterialLineageEffectsTextures.Etc.Enchant_Aura001_Shader01NULL)<-USubSkeletalMeshInstance::AttachedMeshRender<-USkeletalMeshInstance::Render<-FDynamicActor::Render<-SolidRendering<-RenderLevel<-FLevelSceneNode::Render<-FPlayerSceneNode::Render<-UGameEngine::Draw<-UWindowsViewport::Repaint<-UWindowsClient::Tick<-ClientTick<-UGameEngine::Tick<-UpdateWorld<-MainLoop哪位老大来99我!!